﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace XNA_Game_Framework.Theme
{
	public class Pointer : Theme
	{
		public Texture2D pointerTop;
		public Texture2D pointerBody;
		public Texture2D pointerBottom;

		public Pointer(string name, Texture2D pointerTop, Texture2D pointerBody, Texture2D pointerBottom)
			: base(name)
		{
			this.pointerTop = pointerTop;
			this.pointerBody = pointerBody;
			this.pointerBottom = pointerBottom;
		}
	}
}
